Differentiate your user interface with tints and hues – Part 2
• Natural Colors: Natural colors can provide comfort and familiarity for users. They can also be used to underscore the theme of your user interface. For example, if you are designing a travel website that has pages that profile different destinations, you can use natural colors that users will associate with each place: Greens for Ireland, browns for Arizona or the Grand Canyon, etc. Using these color palettes in tandem with images and written content will engage your users and leave your website more memorable.
• Unnatural Colors: Using bold and bright colors is also a good strategy for distinguishing your user interface from the rest, but be judicious about it. Too much bold can turn users off or detract their attention from important content. Bold colors are best used when you are trying to shock users or grab their attention. For example, if you are designing a new website you may want to have the “breaking news” section in a neon color. Or you may be creating an avant garde art website that uses all vibrant colors because you know that your users will generally be people who are interested in being challenged aesthetically. But be careful. Unlike natural colors, unnatural colors can affect your user interface as dramatically as their hues—for good and bad. So tread the unnatural color spectrum carefully.
Understanding how and why to use natural or unnatural colors is an important part of designing a successful user interface. Colors enable you to craft a pleasant experience and envelope users in your interface’s ambrosial essence—design is, after all, an art form.
October 5, 2010 No Comments
Differentiate your user interface with tints and hues – Part 1
Color plays an integral role in our lives. Literally everything we see and do is painted in color. Thus, the vitality and importance of color should not be forgotten when you are designing a user interface; in fact, the use of color can help distinguish your user interface from all the rest. Using color in the right way can brighten up a drab interface design, increase its popularity with users and improve usability. In order to use color, it is best to categorize how and why to use it.
Natural vs. Unnatural Colors
When thinking about your interface design’s color palette, it is a good idea to decide whether or not you want it to be inspired by natural colors or unnatural colors. Natural colors are colors that occur in nature: browns, blues, greens etc. Unnatural colors are colors that could appear in nature (most likely in a tropical rain forest) but are probably man-made or synthetic: fuchsia, hot purple, neon yellow, etc. Put simply, earthen tones vs. bright, bold tones.
October 4, 2010 No Comments
Usability Spotlight: Ping – Part 2
This is part two of my blog post on the new iTunes’ Ping service.
After having taken a look at the pros and cons of Ping and how it may fare in the music market, let’s see what the application itself is like.
Setting up Ping, for those with an account already, is a pretty straightforward process. A click on the Ping button in the sidebar to the left of the interface design invites users to activate their account. For a service that aims to be about music I was surprised to be limited to a choice of maximum three genres. As more and more artists take to Ping the service should become more worthwhile. One of the biggest usability gripes I have with Ping is that the only way to change the language used is to change to an iTunes store from a country that speaks the desired language. This entails creating a new account, which incidentally is a breach of the fine print in Apple’s legal terms. Considering that the most popular social networks allow users to change language at will and in one step (usually via a drop-down menu) Ping appears a bit too rigid and, dare I say, a tad patronizing.
Visually Ping is not much to look at. The interface design comes across as a bit bland. It looks like a medium-fidelity wireframe that still awaits a paint job. I feel as though Apple is reaching an impasse with how far they can keep a walled garden. Finding friends on Ping is a nightmare. The use of APIs to source contacts for friends from Facebook, Twitter, Gmail etc. would go a long way in rectifying that. What is the point of a social network if you can’t network with those you wish to? At least the security settings are very simple, occurring in one step offering from three levels. Exporting is also impossible so one can’t, for example, share a recommendation over Twitter! Personally I believe Ping is more potential than finished product and I can see the social aspect spreading to the rest of the iTunes Store.
However considering that there were a million signups in two days and the inclination of users to spend using the iTunes, Ping will certainly be profitable for Apple. I fear that a lot of people will find other services more convenient to use. With Ping Apple is clearly going against the convention of opening up social networks more.
September 29, 2010 No Comments
Usability Spotlight: Ping – Part 1
This is part one of a blog post analyzing the repercussions of the new iTunes’ Ping service in the music market.
If Facebook’s phenomenal success can be seen as a nail in MySpace’s under-construction coffin, Apple may have just hammered yet another one in. Despite being eclipsed in numbers by the former, MySpace continues to be doing well as far as the cocktail of music leveraging social networks is concerned. The newly released iTunes 10 has decided to leverage the number of Store accounts to muscle in this already crowded territory. This “social music discovery” network, called Ping, is arguably iTunes 10’s Unique Selling Point and is integrated right into iTunes’ user interface design. The feature allows anyone with an iTunes account to “follow” bands, friends and share suggestions
Ping has been described by Steve Jobs as “Facebook and Twitter meets iTunes.” Well not quite Mr. Jobs. At the moment Ping requires the latest version of iTunes, and an account, to run. Apple could have easily used Facebook and Twitter APIs into Ping’s interface design but clearly they prefer to be dictating terms and operating within walled gardens. A feature that Ping users will no doubt be clamoring for is a web-app version of the service. After all, what happens when wishing to access Ping from a computer, or mobile device, without the latest version of iTunes or none at all? Users would be faced with the seemingly arduous task of downloading, setting up and signing in. Way too much of a process for web surfers! In such a case services like Last.fm come up trumps allowing users to access the network through a number of platforms and interface designs. These range from web browsers, to mobile devices as well as stand-alone applications for Windows, Mac and Linux.
September 28, 2010 No Comments
Interface Designs of Social Networks – Part 2
This is the continuation of my blog post on the interface design of social networks. In this part I shall focus on layout and navigation.
The layout of the User Interface Design
A successful user Interface design should be as clean and contain as little “noise” as possible. This is not to say that an interface design of a social network should be featureless but it should be in a layout that doesn’t overwhelm users, in turn making them go elsewhere. Out of the social networks I decided to look at I found MySpace to have the noisiest interface design once logged in. The colors used (bright pink and baby blue flourishes) and the flashing colorful adverts were not just a slight distraction from my purposes compared to, say, Facebook’s more discreet advertisement offerings that fit and blend with the site’s interface design. I found the consistent color scheme of meinVZ’s interface design to be refreshing with the orange color being used in the design elements of the interface design as well as in the color of the fonts. I found Twitter’s interface design to be the most compact but that is understandable considering that, out of all the networks I am looking at, it has fewer features (i.e. pictures, videos etc.) to incorporate into it. Following interface design conventions allows a website to tap into “familiarity” benefits. This is why meinVZ modeled itself after Facebook and it shows how crucial interface design is in gaining and retaining customers.
Navigation of the User Interface design
Navigation is another crucial aspect of an interface design. Many social networks encourage people to upload and share a lot of information as well as use various apps. This naturally increases the complexity of a network, requiring interface designers to work even harder to ensure it is easy for users to navigate the matrix structure of social networks. The search bar is a crucial part of a social network. Users must be able to search and find their friends easily. The most common interface design convention is to have it right at the very top, usually in the middle or the right. meinVZ had it on the left below the logo but this is in keeping with their navigation which can all be found on the left of the page. I was surprised that the Twitter search bar is not at the very top of the interface design as there is lots of space in between the logo on the left and the utilities on the right. As it is the search bar is on the right and further down but considering that users almost inevitably have to scroll down this might not be such a bad thing. As far as the layout of the interface design goes it is worth noting that users of MySpace can and nearly always change the default interface design which can make navigation problematic for some users. Of all the social networks I looked at, with the exception of meinVZ, the navigation took place at the very top along with utilities which are found at the very right. Facebook proved to be the most sparse with MySpace being the most busy. MySpace’s layout was also the most confusing without clear demarcations of the homepage. Everything was one giant hodgepodge unlike meinVZ which had thin but clear lines to keep sections separate. Another seeming interface design convention in social networks is the use of the left side of the layout for the navigation and other important links, the middle for activity streams and notification etc., and the right for less important notifications and adverts.
User Interface Design is crucial to get right in order for a website to succeed. The best way to ensure you get it right is to conduct usability testing to ensure the practicality, familiarity and ease of use before adding cosmetic flourishes. I speculate all the aforementioned social networks made use of wireframing tools, to create prototypes that were tested on average users to determine what works. Interestingly, they must have arrived at very different conclusions, since the interface designs of these social networks do differ quite a bit.
August 30, 2010 No Comments
Interface Designs of Social Networks – Part 1
This is part one of a post on the interface designs of social networks. In part one of this blog post I shall look at why user interface design matters before looking closer at the registration processes and privacy concerns from the perspective of interface design.
Why does interface design matter?
Social networks have grown to become one of the internet’s key interfaces, attracting hundreds of millions of users. The popularity of various social networks has ebbed and flowed over time but with one look at the interface design of very popular social networks we can see the sound usability principles that have played a large part in their success. As interface design seems to account for a lot of the success, for this article I have decided to look at three of the most celebrated social networks, namely Facebook, MySpace and Twitter. In addition to this I shall also look at two other social networks with a particular localized strength. Friendster is particularly popular in Southeast Asia and meinVZ (along with studiVZ and schülerVZ) is particularly popular in the German-speaking countries. Together these networks have a combined total of 720,000,000 users!
Registration
The success of social networks is often measured in the number of members. Hence, having a smooth and expedient registration process is key for any social network. So, this is not just a usability or interface design issue. The number of steps required to register should be kept to as few steps as possible. This requires making the best use of the interface design to achieve these goals. The best example out of the social networks I chose to look at was Facebook. Registration occurred in one step with the sign up incorporated into the interface design of the homepage. All the other social networks I looked at linked the user to, at least, another page from where they could fill in their registration details.
Privacy
Privacy is the single biggest concern regarding social networks. I found meinVZ to have the best privacy policy – certified in line with Germany’s strict data protection laws – making users feel more comfortable in the knowledge that they are in control of their data. New users are automatically “invisible” and this is communicated to users on the homepage. It is up to users to then make their data available. MeinVZ was also the only one to have a direct link to privacy settings from the main site scoring high in findability. Twitter by its open and minimalist nature does not have many privacy settings unlike other networks that have a whole section devoted to privacy. Facebook has long been a target of criticism for its ever shifting goal posts regarding privacy. Furthermore its privacy settings were very complex and divided into many sections. This prompted a rethink resulting in more streamlined and easier to grasp privacy settings a while ago. From a strictly interface design perspective I find Facebook’s current settings to be the easiest to set, once you have found them that is! To start with, while they may not have their own dedicated button, privacy settings are accessible via a drop down menu, whereas on MySpace and Friendster it takes 2 steps. Users have to first click on settings and then on privacy settings. They did a very good job of simplifying it to not overwhelm the interface design meaning users do not have to scroll down and be confronted with a lot of text (which users have to do on meinVZ). However changing privacy settings is easier on meinVZ which offers users basic settings but allows users to immediately fine tune their settings unlike Facebook’s that would require a 2nd step to start customizing.
August 29, 2010 No Comments
Protecting your user interface design against the plague of common usability mistakes Part – 2
Common usability illnesses that weaken your user interface
There are hundreds of ailments that can attack your interface design and paralyze its usability. Below are a few common pitfalls to watch out for as you attempt to keep your user interface healthy and usable:
• Content difficulty: Websites that require users to read about products and services must have content that is not only easy to read but also easy to scan since users often scan websites for the information that they need. If your user interface has convoluted or complex information, users are likely to get frustrated and abandon it. So even if you think your user interface has a lot to say and all of it is worth reading, your users may not agree. And that is why you need to infuse your site with information that is simple, easy to scan, and to the point. If you feel like there is a breadth of information that users need to read, then provide links to detailed information—but don’t make that the focal point of your user interface design.
• Contact difficulty: A great site layout is nullified when users don’t have an easy method of engaging with it. One example of this is contact information. Maybe your users want to get in touch with you for more information about site services or they want to sign up for something you offer. Either way, if you do not make this process explicit and easy on your website, chances are that users will never reach their original goal and leave your site in desperation.
• Link difficulty: Linking is a crucial function of every website but if your links are difficult to locate or are too small (thus requiring too much effort to click on) then you need to make changes because users aren’t going to stick around if you aren’t able to take them anywhere.
• Search difficulty: Search boxes are one of the main features of a modern user interface design. Users look for them when they open a page. Searches provide users with an avenue of finding exactly what they want in the quickest possible way. Some user interfaces provide no search option or provide search options that are difficult to use or find. If you want your users to get where they need to get to sign up, make a purchase or find the information they require, then you had better focus on functioning search boxes.
If you are developing a user interface make sure you are fighting usability related illnesses with usability tests, a type of computer science medicine that allows you to eradicate usability problems and invigorate your website’s popularity and success. There is no perfect interface design—all user interfaces can be continually improved and changed. If you keep fighting usability pitfalls at the forefront of your development process then you will find it easier to build a healthy site that will contribute to overall success and satisfaction.
August 19, 2010 No Comments
Protecting your user interface design against the plague of common usability mistakes Part – 1
There is a plethora of information available to web designers about how to create interface designs that are characterized by optimal usability. Yet web designers continue to make the same usability mistakes time and again when developing their user interfaces. It is not as though web designers aren’t aware of common usability pitfalls—they usually consider them during the creative process and many are well-versed in usability red flags. Yet this does not always ensure that designers will end up with a user-friendly interface design. That is why it is important to beat the concept of usability pitfalls to death—if every website floating around in the world wide web was perfect then we wouldn’t need to do it. But that isn’t the case so it is good to remind ourselves of the illnesses that can attack website usability in order to find ways to keep user interfaces healthy and strong.
August 18, 2010 No Comments
Arriving late to the social networking ball may prove successful for Google Part – 1
While Google has been at the forefront of nearly every internet market imaginable since its inception in 1997, one area in which the internet giant has been notably absent is the social media world. However, if the rumors are to be believed, then the social networking market might be in for a shock as Google is purportedly developing a social platform of their own: Google Me. While there is no concrete release date of the pending web application, former Facebook executive and Quora founder Adam D’Angelo confirms that Google Me „is not a rumor. There are a large number of people working on it.“
Google’s clandestine approach to cultivating its first social networking website is definitely a good marketing strategy, sure to make it enticing to those looking for something fresh and new in the world of social media. We can only speculate as to how the site will look and function and whether it will feature the familiar Google interface design, but one thing that is worth mentioning is how Google can use the faux pas of previous sites as a kind of massive social platform usability test, possibly helping them to avoid pitfalls of their own.
August 10, 2010 No Comments
Microsoft takes a minimalist approach with Windows 7’s interface design Part – 1
After the disaster that was Vista (in the sense that so many seemed to find it less usable than desired) Microsoft needed to take a new approach when designing their new operating system. Windows 7 is a clear back to the basics statement by Microsoft, cutting down on frivolous features and glitzy interface design, all of which made Vista so annoying to users. Instead, Windows 7 has put its focus on utility and usability over flashiness, a concept that is not new to usability experts. With Windows 7, Microsoft streamlines processes related to apps and tasks and has tried to create an operating system based on compatibility and integration with external and internal features. Windows 7 features a user interface design that barely wants you to recognize its presence, let alone have to think about it, only when you need to. Of course, just because Windows 7 is minimalist and the antithesis to Vista, doesn’t mean it is perfect. Let’s look at the pros and cons of the new Microsoft user interface design.
The good interface design features…
The following are a few of the features that provide Vista haters with some relief:
1. Cleaner Taskbar: The Windows 7 taskbar is less cluttered and users can switch between apps with more ease.
2. Action Center Alerts: Windows alerts are now relegated to the “Action Center” which places the alerts in a queue rather than interrupting (as Vista did) you mid-internet search or any other action. You can respond to alerts on your own schedule.
3. New System Tray controls: The controls on the system tray disallow the overflow of unwanted apps that interrupt you with messages and updates.
4. Jump Lists: These are context sensitive taskbar menus that allows you to work in apps before you even open them.
August 2, 2010 No Comments

